public interface IEntityCreature extends IEntityLiving
Modifier and Type | Method and Description |
---|---|
void |
detachHome() |
IBlockPos |
getHomePosition() |
float |
getMaximumHomeDistance() |
boolean |
hasHome() |
boolean |
hasPath() |
boolean |
isPositionWithinHomeDistance(IBlockPos pos) |
boolean |
isWithinHomeDistance() |
void |
setHomePositionAndDistance(IBlockPos pos,
int distance) |
canBeLeashedTo, canBeSteered, canPickUpLoot, canSpawnHere, clearLeashed, enablePersistence, getAttackTarget, getLeashedToEntity, getMaxSpawnedInChunk, getRenderSizeModifier, getTalkInterval, isAIDisabled, isColliding, isLeashed, isLeftHanded, isNoDespawnRequired, playLivingSound, setAIDisabled, setAttackTarget, setCanPickUpLoot, setDropChance, setLeashedToEntity, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, spawnExplosionParticle
addPotionEffect, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, getActivePotionEffect, getActivePotionEffects, getAIMoveSpeed, getArrowCountInEntity, getAttackingEntity, getAttribute, getHealth, getHeldItemMainHand, getHeldItemOffHand, getItemInSlot, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRevengeTarget, getTotalArmorValue, hasItemInSlot, heal, isChild, isOnLadder, isPotionActive, isPotionEffectApplicable, isUndead, knockBack, onDeath, onLivingUpdate, setAIMoveSpeed, setArrowCountInEntity, setHealth, setItemToSlot, setLastAttackedEntity, setRevengeTarger
addTag, alwaysRenderNameTag, attackEntityFrom, canBeAttackedWithItem, canBeCollidedWith, canBePushed, canPassengerSteer, canRiderInteract, canTrample, dismountRidingEntity, doesTriggerPressurePlate, dropItem, extinguish, getAir, getArmorInventoryList, getControllingPassenger, getCustomName, getDefinition, getDimension, getDistanceSqToEntity, getEquipmentAndArmor, getEyeHight, getHeldEquipment, getID, getInternal, getLookingDirection, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMotionX, getMotionY, getMotionZ, getNBT, getParts, getPassengers, getPassengersRecursive, getPickedResult, getPortalCooldown, getPosition3f, getPosX, getPosY, getPosZ, getRidingEntity, getRotationPitch, getRotationYaw, getTags, getTeam, getX, getY, getZ, hasCustomName, hasNoGravity, isAlive, isBeingRidden, isBoss, isBurning, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInsideOfMaterial, isInsideOpaqueBlock, isInvisible, isInvulnerable, isInvulnerableTo, isInWater, isOnSameTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingSameEntity, isSilent, isSneaking, isSprinting, isWet, onEntityUpdate, onKillCommand, onUpdate, removePassengers, removeTag, setAir, setAlwaysRenderNameTag, setCustomName, setDead, setDimension, setFire, setGlowing, setID, setInvisible, setInvulnerable, setInWeb, setMotionX, setMotionY, setMotionZ, setNoGravity, setOutsideBorder, setPosition, setPosX, setPosY, setPosZ, setRotationPitch, setRotationYaw, setSilent, setSneaking, setSprinting, setToLocationFrom, setWorld, shouldRiderDismountInWater, shouldRiderSit, spawnRunningParticles
getDisplayName, getPosition, getServer, getWorld, sendMessage
boolean hasPath()
boolean isWithinHomeDistance()
boolean isPositionWithinHomeDistance(IBlockPos pos)
void setHomePositionAndDistance(IBlockPos pos, int distance)
IBlockPos getHomePosition()
float getMaximumHomeDistance()
void detachHome()
boolean hasHome()